ESPORTS<\/strong><\/h3>\n\nSettlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API. Non-runner no bet.<\/p>\n\n
An unplayed or postponed match will be treated as a non-runner for settlement purposes unless it is played within 48 hours of the originally scheduled start time.
Bets will be void if the fixture is listed incorrectly.<\/p>\n\n
In the event of a team name change occurring as a result of a team leaving an organization, joining another organization or officially changing their name, all bets will stand.<\/p>\n\n
If a match is played before the scheduled start date\/time, then all bets placed after the actual starting time will be void. All bets placed before the actual starting time will stand.<\/p>\n\n
To Win Match \/ To Win Map (including Current and Next) \/ Double Chance<\/strong>\u00a0– If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity. In the event of a match or map starting but not being completed, then all bets will be void unless after the start of the match a player is disqualified, in which case the player\/team progressing to the next round or being awarded the victory by the governing body of the specified competition, broadcast or game API will be deemed the winner for settlement purposes.<\/p>\n\nIf a player\/team is given a walkover on at least one map before the match starts, all bets will be void.<\/p>\n\n
If a match or map is replayed due to a disconnection or non-player related technical problem, pre-game bets will stand on the replayed match or map in accordance with the official result. All in-play bets on the affected match or map will be void unless the outcome is already determined, and the replayed match or map will be treated as a separate entity.<\/p>\n\n
Handicap Betting \/ Total Map Betting \/ Correct Score Betting \/ \u2018Race to\u2019 Maps<\/strong>\u00a0– Bets are void if the statutory number of maps are changed, or differ from those offered for betting purposes. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.<\/p>\n\nTo Win At Least One Map<\/strong>\u00a0– In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.<\/p>\n\nSTARCRAFT II<\/strong><\/h3>\n\n\n- Map Betting:<\/strong>\u00a0In the event of a draw, To Win Map market will be voided.<\/li>\n
- Winning Race \/ Winning Player Nation:<\/strong>\u00a0In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.<\/li>\n<\/ul>\n\n
CS:GO<\/strong><\/h3>\n\nWhere Overtime can be played, this will be included in the settlement of markets; unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.<\/p>\n\n
Map\/Round Betting<\/strong>\u00a0– Bets are void if the statutory number of maps\/rounds are changed, or differ from those offered for betting purposes.
Round Betting<\/strong>\u00a0– If a round is replayed due to a disconnection or non-player related technical issue, pre-game bets will stand on the replayed round in accordance with the official result. All In-Play bets on the affected round will be void unless the outcome is already determined and the replayed round will be treated as a separate entity.<\/p>\nPlayer Match-Ups<\/strong>\u00a0\u2013 In the event of a specified player not playing the entire map, all bets will be void unless the outcome is already determined.
Kill markets:\u00a0<\/strong>Will be settled based on the official scoreboard, broadcast or game API.\u00a0
Bomb markets:<\/strong>\u00a0Will be settled based on the official scoreboard, broadcast or game API.\u00a0<\/p>\n\n